#FactCheck -Viral Video of Israeli Strike in Lebanon Misrepresented as Iranian Attack on US Base in Kuwait
Executive Summary
Amid heightened tensions in West Asia following the conflict involving the United States, Israel and Iran, a video showing a large explosion behind a building is being widely shared on social media.
Users claim that the footage shows an Iranian missile strike on a US military base in Kuwait. However, CyberPeace Research Wing research found the claim to be misleading. The viral video is actually from an Israeli airstrike in southern Lebanon. While Kuwait said its air defence systems intercepted missiles and drones during regional hostilities, the viral footage has no connection to any alleged attack on a US base in Kuwait.
Claim
An Instagram user, “indiscope24hr,” shared the video on May 28, 2026, with text overlaid on the clip stating:“Iran launches a deadly missile attack on a US base in Kuwait.”The caption claimed that Iran targeted a US airbase in retaliation for American military action and that Kuwait’s air defence systems were intercepting incoming missiles and drones.

Fact Check
To verify the claim, we extracted key frames from the viral video and conducted a reverse image search using Google Lens. This led us to a post shared on May 28, 2026, by the Instagram account “iltv_israel,” which identified the footage as an Israeli Air Force strike on a Hezbollah target in the southern Lebanese city of Tyre.

Further research found the same footage in a video report uploaded by the New York Post’s YouTube channel on May 28, 2026. According to the report, Israel carried out strikes targeting Hezbollah positions in Tyre, southern Lebanon.

We also found the clip in a video report published by NBC News. The report stated that Israel intensified strikes in southern Lebanon despite an existing ceasefire agreement.


The matching visuals across these reports confirm that the viral footage originated from Lebanon and not from Kuwait.
Conclusion
The viral claim is misleading. The video does not show an Iranian missile strike on a US military base in Kuwait. It actually depicts an Israeli airstrike carried out in the Lebanese city of Tyre on May 28, 2026, and is being shared with a false context on social media.
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Introduction
In a world where social media dictates public perception and content created by AI dilutes the difference between fact and fiction, mis/disinformation has become a national cybersecurity threat. Today, disinformation campaigns are designed for their effect, with political manipulation, interference in public health, financial fraud, and even community violence. India, with its 900+ million internet users, is especially susceptible to this distortion online. The advent of deep fakes, AI-text, and hyper-personalised propaganda has made disinformation more plausible and more difficult to identify than ever.
What is Misinformation?
Misinformation is false or inaccurate information provided without intent to deceive. Disinformation, on the other hand, is content intentionally designed to mislead and created and disseminated to harm or manipulate. Both are responsible for what experts have termed an "infodemic", overwhelming people with a deluge of false information that hinders their ability to make decisions.
Examples of impactful mis/disinformation are:
- COVID-19 vaccine conspiracy theories (e.g., infertility or microchips)
- Election-related false news (e.g., EVM hacking so-called)
- Social disinformation (e.g., manipulated videos of riots)
- Financial scams (e.g., bogus UPI cashbacks or RBI refund plans)
How Misinformation Spreads
Misinformation goes viral because of both technology design and human psychology. Social media sites such as Facebook, X (formerly Twitter), Instagram, and WhatsApp are designed to amplify messages that elicit high levels of emotional reactions are usually polarising, sensationalistic, or fear-mongering posts. This causes falsehoods or misinformation to get much more attention and activity than authentic facts, and therefore prioritises virality over truth.
Another major consideration is the misuse of generative AI and deep fakes. Applications like ChatGPT, Midjourney, and ElevenLabs can be used to generate highly convincing fake news stories, audio recordings, or videos imitating public figures. These synthetic media assets are increasingly being misused by bad actors for political impersonation, propagating fabricated news reports, and even carrying out voice-based scams.
To this danger are added coordinated disinformation efforts that are commonly operated by foreign or domestic players with certain political or ideological objectives. These efforts employ networks of bot networks on social media, deceptive hashtags, and fabricated images to sway public opinion, especially during politically sensitive events such as elections, protests, or foreign wars. Such efforts are usually automated with the help of bots and meme-driven propaganda, which makes them scalable and traceless.
Why Misinformation is Dangerous
Mis/disinformation is a significant threat to democratic stability, public health, and personal security. Perhaps one of the most pernicious threats is that it undermines public trust. If it goes unchecked, then it destroys trust in core institutions like the media, judiciary, and electoral system. This erosion of public trust has the potential to destabilise democracies and heighten political polarisation.
In India, false information has had terrible real-world outcomes, especially in terms of creating violence. Misleading messages regarding child kidnappers on WhatsApp have resulted in rural mob lynching. As well, communal riots have been sparked due to manipulated religious videos, and false terrorist warnings have created public panic.
The pandemic of COVID-19 also showed us how misinformation can be lethal. Misinformation regarding vaccine safety, miracle cures, and the source of viruses resulted in mass vaccine hesitancy, utilisation of dangerous treatments, and even avoidable deaths.
Aside from health and safety, mis/disinformation has also been used in financial scams. Cybercriminals take advantage of the fear and curiosity of the people by promoting false investment opportunities, phishing URLs, and impersonation cons. Victims get tricked into sharing confidential information or remitting money using seemingly official government or bank websites, leading to losses in crypto Ponzi schemes, UPI scams, and others.
India’s Response to Misinformation
- PIB Fact Check Unit
The Press Information Bureau (PIB) operates a fact-checking service to debunk viral false information, particularly on government policies. In 3 years, the unit identified more than 1,500 misinformation posts across media.
- Indian Cybercrime Coordination Centre (I4C)
Working under MHA, I4C has collaborated with social media platforms to identify sources of viral misinformation. Through the Cyber Tipline, citizens can report misleading content through 1930 or cybercrime.gov.in.
- IT Rules (The Information Technology (Intermediary Guidelines and Digital Media Ethics Code) Rules, 2021 [updated as on 6.4.2023]
The Information Technology (Intermediary Guidelines) Rules were updated to enable the government to following aspects:
- Removal of unlawful content
- Platform accountability
- Detection Tools
There are certain detection tool that works as shields in assisting fact-checkers and enforcement bodies to:
- Identify synthetic voice and video scams through technical measures.
- Track misinformation networks.
- Label manipulated media in real-time.
CyberPeace View: Solutions for a Misinformation-Resilient Bharat
- Scale Digital Literacy
"Think Before You Share" programs for rural schools to teach students to check sources, identify clickbait, and not reshare fake news.
- Platform Accountability
Technology platforms need to:
- Flag manipulated media.
- Offer algorithmic transparency.
- Mark AI-created media.
- Provide localised fact-checking across diverse Indian languages.
- Community-Led Verification
Establish WhatsApp and Telegram "Fact Check Hubs" headed by expert organisations, industry experts, journalists, and digital volunteers who can report at the grassroots level fake content.
- Legal Framework for Deepfakes
Formulate targeted legislation under the Bhartiya Nyaya Sanhita (BNS) and other relevant laws to make malicious deepfake and synthetic media use a criminal offense for:
- Electoral manipulation.
- Defamation.
- Financial scams.
- AI Counter-Misinformation Infrastructure
Invest in public sector AI models trained specifically to identify:
- Coordinated disinformation patterns.
- Botnet-driven hashtag campaigns.
- Real-time viral fake news bursts.
Conclusion
Mis/disinformation is more than just a content issue, it's a public health, cybersecurity, and democratic stability challenge. As India enters the digitally empowered world, making a secure, informed, and resilient information ecosystem is no longer a choice; now, it's imperative. Fighting misinformation demands a whole-of-society effort with AI innovation, public education, regulatory overhaul, and tech responsibility. The danger is there, but so is the opportunity to guide the world toward a fact-first, trust-based digital age. It's time to act.
References
- https://www.pib.gov.in/factcheck.aspx
- https://www.meity.gov.in/static/uploads/2024/02/Information-Technology-Intermediary-Guidelines-and-Digital-Media-Ethics-Code-Rules-2021-updated-06.04.2023-.pdf
- https://www.cyberpeace.org
- https://www.bbc.com/news/topics/cezwr3d2085t
- https://www.logically.ai
- https://www.altnews.in

Introduction
As the world is being "Digitally Interlaced", cyber security has become a continuous wrangle. The “Gambling industry” is considered an incredibly lucrative mark for cybercriminals, principally due to the enormous quantities of cash on hand and the sensitive details it processes day to day. Cybercriminals may use susceptibilities in gambling scaffolds to achieve financial scams or launder unlawful funds. An analysis by Security Scorecard discovered that the online gambling industry was ranked third in the possibility of encountering a cyber attack, following the energy and financial services sectors. Similarly, Online gambling is a bending matter that demands meticulous contemplation by policymakers and nationals. The incredible rise of online gambling has led to a terse acclivity in unlawful activities such as online scams, fraud, etc. Also, online sports gambling has become a thriving endeavour in contemporary years as millions of people are putting stakes and gambles on their electronic devices.
The Challenges
Online gambling has thus become a widespread frolicking for numerous youngsters, with the industry tossed to be worth billions of dollars in the forthcoming decades. The prominent cyber security challenges in the gambling industry are money laundering, financial laundering, ransomware, personal information theft, data breaches, distributed Denial of Service (DDoS), system disruptions and Insider perils and employee malfeasance. Challenges of online gambling also include being properly not regulated and a lack of social interaction with near and dear ones. The spread of Internet gambling has presented many problems affecting consumer behaviour online, motivations to gamble, problem gambling, security of websites, and the righteousness and virtue of the games. The rise of online gambling among young people due to the lack of clear regulations has likewise produced an abundant backdrop for financial ruination.
Web games and betting are among the fastest-evolving areas of the Internet. Over the past several years, there has been an international flare-up in online gambling, permitting customers to play from the convenience of home, work, and public locations. Numerous offshore betting websites and apps usually permit parties to win in the start with sound returns, whereas after the user gets addicted and invests considerable sums, they either keep failing or have the website refuse to cash out the winnings. Also, the information demonstrates that online games have been employed to commit wrongdoings (Child sexual exploitive material, religious conversion, cyberbullying, fraud, betting in virtual online casinos, etc.)
India's laws and regulations surrounding online gambling are complex and constantly evolving. While the legal framework is not entirely clear, a few state in India have their own set of rules.
Recently In April 2023, the Union Ministry of Electronics and Information Technology (“MeitY”), by virtue of the rule-making powers available to the central government under the Information Technology Act, 2000 (“IT Act 2000”), implemented a new central legal framework for online gaming through amendments to the Information Technology (Intermediary Guidelines and Digital Media Ethics Code) Rules, 2021 (“IT Rules 2021”). These amendments (“Online Gaming Rules”) propose a light-touch, co-regulatory regime whereby MeitY-recognised, independent self-regulatory bodies (“SRB”) will verify whether an “online real-money game” is to be made available to the general public or not – in accordance with the baseline criteria prescribed by the Online Gaming Rules.
The Online Gaming Rules attempt to regulate online gaming platforms by treating them as an “online gaming intermediary” (“OGI”) and prescribing intermediary due diligence obligations for them under the IT Rules 2021. An OGI has been defined in the Online Gaming Rules as “any intermediary that enables the users of its computer resource to access one or more online games”. Under the Online Gaming Rules, an online game can be a “permissible online game” if (i) it is not an online real-money game, or (ii) it is an online real-money game but is “verified” by an SRB in accordance with the baseline criteria prescribed by the Online Gaming Rules and any additional criteria prescribed by the SRB itself.
Global Perspective
The global gaming industry worth over US$227 billion in 2022 is further projected to grow to US$312 billion by 2027. Several countries have set regulatory frameworks about online gaming, though these are skewed, concentrating mainly on gambling and circumventing numerous of the more typical cyber threats. The US spends about $60 billion annually on online gambling and sports betting. In Europe, gambling is an even larger moneymaker. Also, numerous countries in Europe, like the UK, have legalised gambling. Nevertheless, it is prohibited for a US based company to operate an online gambling site. Yet, sports betting online is permitted in some states.
Today, though the gaming market has been overpowered by China and the US, future growth in the sector is anticipated to come from emerging economies like India with increasing populations. The permitted status of online gambling in India is nonetheless imprecise, vamoosing space for exploitation by cyber criminals and disarray for players involved. One of the climactic points that ought to be addressed is the sudden upsurge of online games, which increases gambling. Skill-based games such as poker, rummy etc., have additionally been developed to circumvent the legal definition of gambling in India. The recent instances of the online gaming industry not being properly regulated have also come to light in India. For instance, the Enforcement Directorate (ED) is still investigating the vast Mahadev Online Betting scandal, exposing an unknown money laundering method using Unified Payment Interface (UPI) IDs. Also, the Cyber Cell in Agra has taken proactive action against copyright violations, illegal online gambling and betting activities, shutting down 27 Illegal cricket betting sites in major operations, safeguarding several lakhs of Indians with thousands of crores from being transferred to overseas shores principally China.
Consequently, though India has announced new regulations on online gaming, its contemporary policy framework cannot contend with the problems endangering this sector. The Public Gambling Act of 1867 makes it unlawful to use a public gambling house or to be seen in one. Nevertheless, the act does not explicitly cite online gambling, leading to further interpretation. The Ministry of Home Affairs (MHA) has released a further awareness campaign for offshore illegal gambling apps, notifying users to be mindful of foreign apps as they may be fraudulent and might induce monetary damage to the user. Also, state laws control gambling in India with each state having its own directive on the subject. Yet, the Supreme Court of India has maintained that skilled games are not gambling and are thus legal. Furthermore, the Information Technology (IT) Act, of 2000 does not precisely handle online gambling or games that enable gambling.
Today, developers have strived for new ways to monetise the growing popularity of online gaming, which oversaw the creation of in-game currencies that can be bought using actual money, usually through credit cards. Several nations have prohibited the usage of in-game currency and loot boxes, considering them a kind of online gambling. The in-game currency has thus caused much disagreement about becoming a state of hunting monetisation by developers, especially targeting minor or newbie players. The gambling industry, therefore, faces unique cybersecurity challenges that require a comprehensive and proactive approach to cybersecurity.
Conclusion
Presently, there are approximately 3.09 billion active video game players worldwide, and the number is expected to reach 3.32 billion by 2024 as of 2023. In the contemporary digital era, information is priceless, and encryption acts as a necessary means to safeguard it. Thus, Regulators are working to maintain the swiftness of shift in the industry, as the dearth of transparency in the law has made it challenging to implement regulations. There is also less awareness about cyber security in India due to the following grounds such as the lack of ethical hackers in the country, companies in India lacking focus on cyber security and hiring a team of ethical hackers and cyber security experts. Furthermore, there has been a lack of knowledge among the citizens as well.
It is essential to realise the conceivable social and economic consequences and take measures to handle the online gambling industry. The industry has thus been undersized in the mode of research following online crime and Internet gambling, even though it is an acute emphasis. There is also a pressing necessity to rebuild these regulations to tackle the more unbridled cyber security hazards swarming the gaming industry. Similarly, there is an urgent need for governments and policymakers around the world to start paying more attention to the gaming industry as cyber security threats continue to rise. There should be a further need to strengthen the regulatory framework, establish Self Regulatory Organizations (SROs), create ethical gaming designs and increase awareness among gamers. The Government of India should consider devising its own rating system to rate games so that players under 18 cannot access them.
Eventually, cyber security is a shared commitment, and everyone in the online gambling ecosystem must function jointly to provide a secure and safe setting for all.
References:
- https://truefort.com/gambling-industry-cybersecurity/
- https://www.orfonline.org/research/cybersecurity-threats-in-online-gaming-learnings-for-india
- https://www.hackread.com/chinese-scammers-cloned-websites-gambling-network/
- https://www.civilsdaily.com/news/cybersecurity-threats-from-online-gaming/
- https://www.linkedin.com/pulse/legal-considerations-online-gambling-india-sudden-increase-mathur/
- https://www.jsheld.com/insights/articles/the-importance-of-cybersecurity-in-the-online-sports-betting-industry
- https://www.the420.in/agra-cyber-cell-takes-down-27-illegal-betting-sites/
- https://g2g.news/gaming/ministry-of-home-affairs-releases-new-awareness-campaign-for-online-gaming-in-india/
- https://smestreet.in/technology/kaspersky-warns-of-increased-phishing-scams-and-data-breaches-in-apac-for-2024-2381601
- https://economictimes.indiatimes.com/tech/newsletters/morning-dispatch/govt-bans-mahadev-other-illegal-betting-apps-cyber-attacks-against-india-spike/articleshow/104996017.cms?from=mdr
- https://cipher.com/cybersecurity-for-gambling/
- https://www.mangalorean.com/tightening-the-reins-indian-government-blocks-over-550-illegal-betting-and-gambling-apps/
- https://cybersecurityasean.com/news-press-releases/kaspersky-predicts-rise-cyber-threats-across-apac-2024
- https://www.cnbctv18.com/technology/mahadev-betting-app-scam-ed-money-laundering-upi-celebrities-under-scanner-17815661.htm
- https://iclg.com/practice-areas/gambling-laws-and-regulations/india

Executive Summary
A news video is being widely circulated on social media with the claim that Bihar Chief Minister Nitish Kumar has resigned from his post in protest against the ongoing UGC-related controversy. Several users are sharing the clip while alleging that Kumar stepped down after opposing the issue. However, CyberPeace research has found the claim to be false. The researchrevealed that the video being shared is from 2022 and has no connection whatsoever with the UGC or any recent protests related to it. An old video has been misleadingly linked to a current issue to spread misinformation on social media.
Claim:
An Instagram user shared a video on January 26 claiming that Bihar Chief Minister Nitish Kumar had resigned. The post further alleged that the news was first aired on Republic channel and that Kumar had submitted his resignation to then-Governor Phagu Chauhan. The link to the post, its archived version, and screenshots can be seen below. (Links as provided)

Fact Check:
To verify the claim, CyberPeace first conducted a keyword-based search on Google. No credible or established media organisation reported any such resignation, clearly indicating that the viral claim lacked authenticity.

Further, the voiceover in the viral video states that Nitish Kumar handed over his resignation to Governor Phagu Chauhan. However, Phagu Chauhan ceased to be the Governor of Bihar in February 2023. The current Governor of Bihar is Arif Mohammad Khan, making the claim in the video factually incorrect and misleading.

In the next step, keyframes from the viral video were extracted and reverse-searched using Google Lens. This led to the official YouTube channel of Republic Bharat, where the full version of the same video was found. The video was uploaded on August 9, 2022. This clearly establishes that the clip circulating on social media is not recent and is being shared out of context.

Conclusion
CyberPeace’s research confirms that the viral video claiming Nitish Kumar resigned over the UGC issue is false. The video dates back to 2022 and has no link to the current UGC controversy. An old political video has been deliberately circulated with a misleading narrative to create confusion on social media.