#Fact Check: Viral Video Falsely Claims Israel Launched Nuclear Attack on Iran
Executive Summary:
A viral video circulating on social media inaccurately suggests that it shows Israel moving nuclear weapons in preparation for an assault on Iran, but a detailed research has established that it instead shows a SpaceX Starship rocket (Starship 36) being towed for a pre-planned test in Texas, USA, and the footage does not provide any evidence to back-up the claim of an Israeli action or a nuclear missile.

Claim:
Multiple posts on social media sharing a video clip of what appeared to be a large, missile-like object being towed to an unknown location by a very large vehicle and stated it is Israel preparing for a nuclear attack on Iran.
The caption of the video said: "Israel is going to launch a nuclear attack on Iran! #Israel”. The viral post received lots of engagement, helpingClaim: to spread misinformation and unfounded fear about the rising conflicts in the Middle East.

Fact check:
By doing reverse image search using the key frames of the viral footage, this landed us at a Facebook post dated June 16, 2025.

A YouTube livestream from NASASpaceflight is dated 15th June 2025. Both sources make it clear that the object was clearly identified as SpaceX Starship 36. This rocket was being towed at SpaceX's Texas facility in advance of a static fire test and as part of the overall preparation for the 10th test flight. In the video, there is clearly no military ordinance or personnel, or Israel’s nuclear attack on Iran markings.
More support for our conclusions came from several articles from SPACE.com, which briefly reported on the Starship's explosion shortly thereafter during various testing iterations.



Also, there was no mention of any Israeli nuclear mobilization by any reputable media or defence agencies. The resemblance between a large rocket and a missile likely added some confusion. Below is a video describing the difference, but the context and upload location have no relation to the State of Israel or Iran.

Conclusion:
The viral video alleging that the actual video showed Israel getting ready to launch a nuclear attack on Iran is false and misleading. In fact, the video was from Texas, showing the civilian transport of SpaceX’s Starship 36. This highlighted how easily unrelated videos can be used to create panic and spread misinformation. If you plan on sharing claims like this, verify them instead using trusted websites and tools.
- Claim: Misleading video on Israel is ready to go nuclear on Iran
- Claimed On: Social Media
- Fact Check: False and Misleading
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Introduction
The Department of Telecommunications (DoT) changed course just 48 hours after the directive dated December 1, 2025, sparked controversy. On December 3, 2025, the department publicly reversed its directive to smartphone manufacturers to pre-install the Sanchar Saathi app starting in March of the following year. The withdrawal marked the ending of a tumultuous, quick-paced event that highlighted how dynamic digital policy can be in a democracy.
The DoT explained its move in calculated terms. The government said that the first mandate was no longer necessary due to an abrupt increase in voluntary app downloads brought on by the public furore. The agency stated , “The mandate to install the app was meant to accelerate the process because the number of users has been growing rapidly.”
The app in question is not new. When it was first introduced in 2023, it was intended to be a public safety where people could report suspicious calls, identify numbers registered in their name, block stolen devices using their IMEI, confirm the authenticity of their handset, and report fraudulent international calls that were disguised as Indian numbers. The platform has quietly expanded over the past two years with features like utilities to check mobile connections, as well as Chakshu for reporting fraud. When used freely, it has helped numerous people in navigating the increasingly complex web of online scams.
Balancing Protection and Personal Freedom
In India, there isn’t much precedent for requiring all phones to have a certain government backed app installed. While operators supported TRAI’s DND app in 2018 and emergency numbers were integrated during the pandemic, they did not go into the territory of compulsory pre-installation.
Legal experts have time and again pointed out that although the government can control telecommunications for security reasons, any mandatory action pertaining to personal devices may be subject to constitutional review under the right to privacy, as stated in the Puttaswamy ruling. Not because the app is flawed in and of itself, but rather because every transition from voluntary adoption to mandatory compliance necessitates a higher standard of necessity, proportionality, and protections.
The Pulse of the Policy
The DoT’s stated rationale was clear: fake, duplicated or spoofed IMEIs represent a major cyber-security threat. India currently faces some of the world’s highest levels of SIM misuse, digital impersonation, online extortion, and device cloning crimes. Even a small fraction of compromised devices can do great harm in a nation with over a billion active mobile users.
The DoT’s AI and Digital Intelligence Unit, a small seven-person team in charge of SIM security, fighting illicit telecom setups, and collaborating with financial regulators on quickly changing fraud patterns, issued the Sanchar Saathi directive as part of a larger set of security-focused measures. One order required platforms such as WhatsApp to make sure that web sessions were terminated after six hours and that accounts only functioned when the registered SIM card was present in the device.
When taken as a whole, these orders indicate a clear strategic goal, the government is working to close systemic gaps that organised crime, particularly identity theft and device-level fraud, exploits. However, they also highlight the complex relationship between public opinion and security requirements. The government’s quick reversal in the Sanchar Saathi case demonstrated a crucial realization: digital safety mechanisms can only be effective when people feel educated, valued, and in charge.
CyberPeace Perspective & The Middle Path
CyberPeace stated that whenever a digital tool comes into contact with identity, data, or mobile access, public concern is inevitable. However, it is also emphasised that Sanchar Saathi is not a surveillance tool, instead can empower citizens.
Even with the rolled back mandate, it is reaffirmed that cornerstones of digital trust are accountability, openness, audits, and unambiguous permissions. India can maintain both safety and rights through responsible implementation, ethical design, and open communication.
References
- https://www.thehindu.com/sci-tech/technology/what-is-the-sanchar-saathi-app-why-is-the-government-mandating-its-pre-installation/article70350322.ece
- https://theprint.in/opinion/sharp-edge/sanchar-saathi-app-modi-govt/2797917/
- https://www.pib.gov.in/PressReleasePage.aspx?PRID=2198110®=3&lang=2
- https://sancharsaathi.gov.in/SancharSaathiDocuments/ImportantDocuments/DoT%20issues%20directions%20for%20pre-installation%20of%20Sanchar%20Saathi%20App%20in%20mobile%20handsets%20to%20verify%20the%20genuineness%20of%20mobile%20handsets.pdf
- https://cyberpeace.org/resources/blogs/sanchar-saathi-portal-a-solution-for-mobile-phone-theft-and-data-protection
- https://cyberpeace.org/resources/blogs/chakshu-and-dip-shielding-citizens-from-online-frauds
- https://cyberpeace.org/resources/blogs/financial-risk-indicator-launched-by-dot-to-strengthen-cybersecurity

In the vast, uncharted territories of the digital world, a sinister phenomenon is proliferating at an alarming rate. It's a world where artificial intelligence (AI) and human vulnerability intertwine in a disturbing combination, creating a shadowy realm of non-consensual pornography. This is the world of deepfake pornography, a burgeoning industry that is as lucrative as it is unsettling.
According to a recent assessment, at least 100,000 deepfake porn videos are readily available on the internet, with hundreds, if not thousands, being uploaded daily. This staggering statistic prompts a chilling question: what is driving the creation of such a vast number of fakes? Is it merely for amusement, or is there a more sinister motive at play?
Recent Trends and Developments
An investigation by India Today’s Open-Source Intelligence (OSINT) team reveals that deepfake pornography is rapidly morphing into a thriving business. AI enthusiasts, creators, and experts are extending their expertise, investors are injecting money, and even small financial companies to tech giants like Google, VISA, Mastercard, and PayPal are being misused in this dark trade. Synthetic porn has existed for years, but advances in AI and the increasing availability of technology have made it easier—and more profitable—to create and distribute non-consensual sexually explicit material. The 2023 State of Deepfake report by Home Security Heroes reveals a staggering 550% increase in the number of deepfakes compared to 2019.
What’s the Matter with Fakes?
But why should we be concerned about these fakes? The answer lies in the real-world harm they cause. India has already seen cases of extortion carried out by exploiting deepfake technology. An elderly man in UP’s Ghaziabad, for instance, was tricked into paying Rs 74,000 after receiving a deep fake video of a police officer. The situation could have been even more serious if the perpetrators had decided to create deepfake porn of the victim.
The danger is particularly severe for women. The 2023 State of Deepfake Report estimates that at least 98 percent of all deepfakes is porn and 99 percent of its victims are women. A study by Harvard University refrained from using the term “pornography” for creating, sharing, or threatening to create/share sexually explicit images and videos of a person without their consent. “It is abuse and should be understood as such,” it states.
Based on interviews of victims of deepfake porn last year, the study said 63 percent of participants talked about experiences of “sexual deepfake abuse” and reported that their sexual deepfakes had been monetised online. It also found “sexual deepfake abuse to be particularly harmful because of the fluidity and co-occurrence of online offline experiences of abuse, resulting in endless reverberations of abuse in which every aspect of the victim’s life is permanently disrupted”.
Creating deepfake porn is disturbingly easy. There are largely two types of deepfakes: one featuring faces of humans and another featuring computer-generated hyper-realistic faces of non-existing people. The first category is particularly concerning and is created by superimposing faces of real people on existing pornographic images and videos—a task made simple and easy by AI tools.
During the investigation, platforms hosting deepfake porn of stars like Jennifer Lawrence, Emma Stone, Jennifer Aniston, Aishwarya Rai, Rashmika Mandanna to TV actors and influencers like Aanchal Khurana, Ahsaas Channa, and Sonam Bajwa and Anveshi Jain were encountered. It takes a few minutes and as little as Rs 40 for a user to create a high-quality fake porn video of 15 seconds on platforms like FakeApp and FaceSwap.
The Modus Operandi
These platforms brazenly flaunt their business association and hide behind frivolous declarations such as: the content is “meant solely for entertainment” and “not intended to harm or humiliate anyone”. However, the irony of these disclaimers is not lost on anyone, especially when they host thousands of non-consensual deepfake pornography.
As fake porn content and its consumers surge, deepfake porn sites are rushing to forge collaborations with generative AI service providers and have integrated their interfaces for enhanced interoperability. The promise and potential of making quick bucks have given birth to step-by-step guides, video tutorials, and websites that offer tools and programs, recommendations, and ratings.
Nearly 90 per cent of all deepfake porn is hosted by dedicated platforms that charge for long-duration premium fake content and for creating porn—of whoever a user wants, and take requests for celebrities. To encourage them further, they enable creators to monetize their content.
One such website, Civitai, has a system in place that pays “rewards” to creators of AI models that generate “images of real people'', including ordinary people. It also enables users to post AI images, prompts, model data, and LoRA (low-rank adaptation of large language models) files used in generating the images. Model data designed for adult content is gaining great popularity on the platform, and they are not only targeting celebrities. Common people are equally susceptible.
Access to premium fake porn, like any other content, requires payment. But how can a gateway process payment for sexual content that lacks consent? It seems financial institutes and banks are not paying much attention to this legal question. During the investigation, many such websites accepting payments through services like VISA, Mastercard, and Stripe were found.
Those who have failed to register/partner with these fintech giants have found a way out. While some direct users to third-party sites, others use personal PayPal accounts to manually collect money in the personal accounts of their employees/stakeholders, which potentially violates the platform's terms of use that ban the sale of “sexually oriented digital goods or content delivered through a digital medium.”
Among others, the MakeNude.ai web app – which lets users “view any girl without clothing” in “just a single click” – has an interesting method of circumventing restrictions around the sale of non-consensual pornography. The platform has partnered with Ukraine-based Monobank and Dublin’s BetaTransfer Kassa which operates in “high-risk markets”.
BetaTransfer Kassa admits to serving “clients who have already contacted payment aggregators and received a refusal to accept payments, or aggregators stopped payments altogether after the resource was approved or completely freeze your funds”. To make payment processing easy, MakeNude.ai seems to be exploiting the donation ‘jar’ facility of Monobank, which is often used by people to donate money to Ukraine to support it in the war against Russia.
The Indian Scenario
India currently is on its way to design dedicated legislation to address issues arising out of deepfakes. Though existing general laws requiring such platforms to remove offensive content also apply to deepfake porn. However, persecution of the offender and their conviction is extremely difficult for law enforcement agencies as it is a boundaryless crime and sometimes involves several countries in the process.
A victim can register a police complaint under provisions of Section 66E and Section 66D of the IT Act, 2000. Recently enacted Digital Personal Data Protection Act, 2023 aims to protect the digital personal data of users. Recently Union Government issued an advisory to social media intermediaries to identify misinformation and deepfakes. Comprehensive law promised by Union IT minister Ashwini Vaishnav will be able to address these challenges.
Conclusion
In the end, the unsettling dance of AI and human vulnerability continues in the dark web of deepfake pornography. It's a dance that is as disturbing as it is fascinating, a dance that raises questions about the ethical use of technology, the protection of individual rights, and the responsibility of financial institutions. It's a dance that we must all be aware of, for it is a dance that affects us all.
References
- https://www.indiatoday.in/india/story/deepfake-porn-artificial-intelligence-women-fake-photos-2471855-2023-12-04
- https://www.hindustantimes.com/opinion/the-legal-net-to-trap-peddlers-of-deepfakes-101701520933515.html
- https://indianexpress.com/article/opinion/columns/with-deepfakes-getting-better-and-more-alarming-seeing-is-no-longer-believing/

Introduction
The year, 2022 has been a year of transition and change for the gaming industry. This year esports and gaming including the industry’s greater increased acceptance by the sports authorities and higher prize pools for top players, has been more commercial than ever, according to research by the year 2025 the industry will witness growth by 5 million dollars and around 420 million active gamers from India. Since, India is on the way to become world’s largest gaming market, with revenue earned in 2021 increasing by up to 28%, or 1.2 billion dollars, and predicted to reach 2 billion dollars by 2024 as a result of the COVID-19 expanding internet access throughout the country.
After a lengthy debate, the government has finally decided to bring online gaming under the purview of the law. The President of India has changed the rules governing e-sports and requested that the Sports Ministry and the Ministry of Electronics and Information Technology (MeitY) include e-sports in multi-sport competitions. India’s gaming sector has reached new heights this year, with the country winning its first bronze medal in the first esports event organized by this year’s Commonwealth Games, and this is only the beginning.
Indian government takes on E-sports
The Indian government has given esports a huge boost. It has been introduced into the traditional sports disciplines of the nation. Droupadi Murmu, the President of India, changed the regulations governing eSports using the authority “conferred by clause (3) of Article 77 of the Constitution,” and requested that “e-Sports be included as part of multi-sports events” from the Ministries of Electronics and Information Technology and Sports. Some crucial points will clarify the government’s position on e-sports.
- E-sports were added as a demonstration sport to the 2018 Asian Games in Jakarta, which meant that medals earned in the sport were not counted in the official total of medals.
- There is a greater desire for Esports to be integrated with school curricula.
- E-Sports (Electronic Sports) have been acknowledged by the Indian government as a component of multi-sport tournaments.

Why is e-sports important?
The Indian Esports Industry has worked hard to distinguish Esports from the broader category of “Gaming.” Esports is a competitive sport in which esports athletes compete in specific video game genres in a virtual, electronic environment using their physical and mental prowess, according to the industry.
According to studies, as individuals have gotten more screen aware and online gaming has become a part of their life, internet gaming not only improves fine motor skills but also sharpens the mind. The industry has the most users and stakeholders, and it has become critical to governing it; consequently, legislation is required to regulate it.
The online regulation bill 2022
The Online Gaming (Regulations) Bill, 2022, was recently filed in the Lok Sabha to create an effective regulatory mechanism for the online gaming business to prevent fraud and misuse of things related to or incidental to it. There are 20 sections spread throughout three chapters. It intends to establish an Online Gaming Commission, the authority, mandate, and jurisdiction of which will be specified by the Bill. An online gaming server will be licensed, relinquished, revoked, or suspended by the Commission’s key highlights of the bill to make it more clear
- The Bill establishes a regulating agency, the Online Gaming Commission (“OGC”), comprised of five members chosen by the Central Government, each with at least one specialist in the fields of law, cyber technology, and law enforcement experience.
- The OGC will be able to oversee the functions of online gaming websites, issue periodic or special reports on Online Gaming issues, recommend appropriate measures to control and curb illegal Online Gaming, grant, suspend, and revoke licenses for online gaming websites, and set fees for license applications and renewals.
- Without a website and a non-transferable and non-assignable license, the Bill proposes to make online gambling illegal. Anyone operating an online gaming server or website without a license risks up to three years in prison and a fine. The permission will be good for a six-year term.
- The license intended to be given under the Bill may be terminated or canceled if the licensee violates any of the license’s requirements or any of Bill’s provisions. However, the Bill does not apply to anybody providing backend services in India, including hosting and maintenance for any international gaming website situated outside of India.
- The bill also mentions the Foreign Direct Investment and Technology Collaboration in Online Gaming

Few misses in the bill that can be addressed to make it stronger and a better version
- The law does not address Know Your Customer (KYC) requirements, customer complaint procedures, advertising and marketing restrictions, user data protection, responsible gaming guidelines, and other concerns.
- In the bill, there is no clear distinction between money involved in the game. This is a matter of concern and needs to be addressed so the money laundering aspect can be determined.
- The distinction between “games of chance” and “games of skill” is not addressed in the Bill. Furthermore, the Bill does not specify whether its prohibitions apply only to for-real-money games or to free games.
Conclusion
Despite the bill’s flaws, it has offered optimism to the burgeoning gaming sector, which desperately needs a robust regulatory and legal framework free of ambiguity, allowing players to play safely, and encouraging entrepreneurs to enter the field with safety and security. An improved regulatory framework will increase job prospects while also assisting the government. A transparent framework will also aid in the protection of the rights of actors and stakeholders.