#FactCheck - Misleading Viral Video Targets Rubika Liyaquat, Original Footage Tells Different Story
Research Wing
Innovation and Research
PUBLISHED ON
Feb 19, 2026
10
Executive Summary
A video circulating on social media claims that a Pakistani man misbehaved with TV anchor Rubika Liyaquat during a live television debate. Users sharing the clip alleged that the Pakistani participant silenced the anchor on live TV.
However, research by CyberPeace found the viral claim to be false and revealed that the video being shared on social media is edited. In the original video, published on YouTube on November 26, 2025, the alleged Pakistani man was not present in the TV debate.
Claim
On February 13, 2026, a user shared the viral clip on X (formerly Twitter), claiming that the anchor was insulted during the debate and was left speechless. Another user on February 11, 2026, asked News18 India to verify the video and questioned who allowed such behaviour towards the journalist on air.
To verify the claim, we extracted key frames from the viral video and conducted a reverse image search using Google Lens. During the research, we found the full version of the debate uploaded on the official YouTube channel of News18 India on November 26, 2025. The nearly 40-minute original broadcast featured anchor Rubika Liyaquat along with panelists Zafar Islam, Varun Purohit, Prateek Kumar, Arvind Kumar Vajpayee, Tausif Ahmed Khan, and Aziz Khan. However, the person seen misbehaving with the anchor in the viral clip was not present in the original video.
Upon carefully reviewing the footage, we located the actual segment around the 25-minute 40-second mark. In this portion, the anchor can be heard asking panelist Tausif Ahmed Khan to leave the show, using the same words heard in the viral clip. However, the original broadcast does not feature any Pakistani participant or any individual named “Nadeem Shahzad.”
Conclusion
Our research found that the viral claim is false. The circulating video has been edited, and the alleged Pakistani participant does not appear in the original debate uploaded on November 26, 2025.
A purported video of Hindi news channel Aaj Tak anchor Anjana Om Kashyap is being widely shared on social media. In the viral clip, Kashyap appears to be apologising and questioning her own journalistic credibility. The CyberPeace Research Wing research found the claim to be false. The probe revealed that the viral video was created by manipulating an original video of Anjana Om Kashyap. Her voice and statements were altered to falsely portray her as issuing an apology, whereas she made no such remarks in the original footage.
Claim:
A YouTube user shared the viral video claiming that Anjana Om Kashyap was apologising. The post can be seen here:
The keyframes of the viral video were analysed using reverse image search. During the research , the original reel was found on Anjana Om Kashyap’s Instagram account, where it was posted on December 26, 2023. In the original reel, Kashyap is seen praising Bihar. At no point does she apologise or make any statements similar to those heard in the viral clip.
Further research led to the original version of the video on Anjana Om Kashyap’s YouTube channel, uploaded on October 17, 2023. According to the video description, the speech was delivered during the ‘Bihar Meet’ event organised by the Indian People Forum in the UAE. Notably, none of the statements heard in the viral clip appear in the original speech.
The viral video was also analysed using the AI-detection tool Hive Moderation, which indicated a high likelihood of AI-generated or deepfake manipulation.
Conclusion
The research found that the viral video has been digitally altered and falsely shared on social media. The original video of Anjana Om Kashyap was edited, and the audio was manipulated to create the misleading impression that she was apologising. No such statement was made by her in the authentic video.
Ministry of Electronics and Information Technology (MeitY) Announces to Centre Government to Plan to Certify Permissible Online Games.
In a recent update to the notification released by the Ministry of Electronics and Information Technology (MeitY) on April 6, MeitY has requested gaming entities to establish self-regulatory organisations (SROs) within a timeframe of 30 days or a maximum of 90 days from the date of the notification, which is April 6, 2023. The Ministry of Electronics and Information Technology (MeitY) has further announced that the central government will certify which online games are permissible until the SROs are officially established. The intention behind establishing SROs is to assist intermediaries, such as Apple or Google, in determining what constitutes a permitted online game, but the SRO will take 2-3 months to complete. In the meanwhile, the Central government will step in and determine what is a permissible online game.
Information Technology (Intermediary Guidelines and Digital Media Ethics Code) Rules, 2021 & Intermediary Guidelines and Digital Media Ethics Code Amendment Rules, 2023
By enacting these rules, the Indian government has taken decisive action to protect Indian gamers and their financial resources against scams and fraud. The rules also serve to promote responsible gaming while preventing young and vulnerable users from being exposed to indecent or abusive content.
Amendment Rules developed the concept of a “Permissible online real money game.” This designation is reserved for games that have passed a review process conducted by a self-regulatory body (SRB). Amendment rules indicate that Online Gaming Intermediaries must ensure that they do not permit any third party to host non-permissible online real money games on their platforms. This development is important because it empowers us to distinguish between legitimate and illicit real money games.
The Amendment Rules define an online gaming provider as an “intermediary” under the Information Technology Act of 2000, creating a separate classification called ‘Online Gaming Intermediary’.
Central government to certify what is an ‘Online Permissible Game’
The industry has been wondering what games come under wagering and will be banned. So, until the SROs are officially established, the government, in the interim, will certify what is a permissible game, what is wagering, and what is not wagering. Games that involve elements of wagering are going to be barred. The new regulations prohibit wagering on any outcome, whether in skill-based or chance-based games. Hence gaming applications involving wagering and betting apps will be barred.
Self-Regulatory Organizations (SROs)
According to the new regulations by the Ministry of Electronics and Information Technology (MeitY), online gaming intermediaries must establish a Self-Regulatory Body (SRO) to approve games offered to users over the Internet. The SRO must be registered with the Ministry and develop a framework to ensure compliance with the IT Rules 2021 objectives. An ‘online game’ can be registered by the SRO if it meets specific criteria, which include that the game is offered by an online gaming intermediary that is a member of the self-regulatory body, the game is not containing any content harmful to India’s interests, and complying with all relevant Indian regulations. If these requirements are met, the intermediary can display a visible registration mark indicating its registration with the self-regulatory authority.
Conclusion
MeitY found that with the rapid growth of the gaming industry, the real money gaming (RMG) sector had to be regulated properly. Rules framed must be properly implemented to stop gambling, betting, and wagering apps.
The IT Rules 2021, along with the Amendment Rules 2023, are created to take concrete action to curb the proliferation of gambling, betting, and wagering apps in India. These rules empower to issue of directives to ban specific apps that facilitate or promote such activities. The app ban directive allows the government to take decisive action by blocking access to these apps, making them unavailable for download or use within the country. This measure is aimed at curbing the negative impact of gambling, betting, and wagering on individuals and society, including issues related to addiction, financial loss, and illegal activities. Rules aim to actively combat the spread and influence of such apps and provide a safer online environment for gaming users.
The self-regulatory body in the context of online gaming will have the authority to grant membership to gaming intermediaries, register online games, develop a framework for regulation, interact with the Central Government, address user complaints, report instances of non-compliance, and take necessary actions to safeguard online gaming users.
Iran’s Supreme Leader Ayatollah Ali Khamenei was reportedly killed in a major attack carried out by Israel and the United States, with claims circulating that Iranian state media confirmed his death early Sunday morning. Amid these claims, a video is being widely shared on social media. The viral video shows a body trapped under debris. Users sharing the clip claim that the body seen in the footage is that of Ayatollah Ali Khamenei. However, research conducted by CyberPeace found the viral claim to be false. Our research revealed that the video is not authentic but AI-generated.
Claim:
On March 1, 2026, an Instagram user shared the viral video with the caption: “Shaheed Ayatollah Sayyid Ali Hosseini Khamenei — Neither fled nor hid in a bunker, embraced death like a brave man.” The link to the post and its archived version are provided below along with a screenshot.
Upon closely examining the viral video, we noticed several visual irregularities and technical inconsistencies. This raised suspicion about its authenticity. We then scanned the video using the AI detection tool Hive Moderation. The results indicated that approximately 83 percent of the content showed signs of being AI-generated.
To further verify the claim, we also analyzed the video using another AI detection tool, WasItAI. The findings similarly suggested that the video was generated using artificial intelligence.
Conclusion:
Our research establishes that the viral video is not real. It has been artificially generated using AI and is being shared with misleading claims.
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