#FactCheck: AI-Generated Photo Shared to Claim Boycott of Hindu Sammelan
Executive Summary:
A photo circulating on social media shows a stage with the words “Hindu Sammelan” (Hindu Conference) written in large letters. In front of the stage, rows of chairs appear largely empty, with only a few people seated while most seats remain vacant.
Users sharing the image claim that the event, held under the banner of a “Hindu Sammelan,” was in fact a “Brahmin Sammelan,” and that indigenous communities chose to stay away, resulting in poor attendance.
It is noteworthy that, on the occasion of the centenary year of the Rashtriya Swayamsevak Sangh (RSS), various “Hindu Sammelan” events are being organized across the country. The viral image is being linked to this broader context.
However, research conducted by the CyberPeace found the viral claim to be false. Our research revealed that the image being shared on social media is not authentic but AI-generated and is being circulated with a misleading narrative.
Claim
On February 21, 2026, a Facebook user shared the viral image. The original and archived links are provided below
- https://www.facebook.com/photo?fbid=935049042540479&set=gm.2425972001215469&idorvanity=465387370607285
- https://ghostarchive.org/archive/sxC6d

Fact Check:
A keyword search on Google confirmed that several “Hindu Sammelan” events have indeed been organized across the country as part of the RSS centenary year. For instance, media reports have covered such events in different cities, including Nagpur.

However, upon closely examining the viral image, we observed certain visual inconsistencies and unnatural elements that raised suspicion of AI generation. We first analyzed the image using the AI detection tool Hive Moderation, which indicated a 79.3 percent probability that the image was AI-generated.

To further verify, we scanned the image using another AI detection platform, Sightengine. The results showed a 97 percent likelihood that the image was AI-generated.

Conclusion
Our research confirms that the image circulating on social media is not genuine. It has been artificially created using AI technology and is being shared with a misleading claim.
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Executive Summary
Border 2 is set to hit theatres today, January 23. Meanwhile, a photograph is going viral on social media showing actors Sunny Deol, Suniel Shetty, Akshaye Khanna and Jackie Shroff sitting together and having a meal, while a woman is seen serving food to them. Social media users are sharing this image claiming that it was taken during the shooting of Border 2. It is being alleged that the photograph shows a moment from the film’s set, where the actors were having food during a break in shooting. However, Cyber Peace research has found the viral claim to be false. Our investigation revealed that users are sharing an AI-generated image with a misleading claim.
Claim
On Instagram, a user shared the viral image on January 9, 2026, with the caption: “During the shooting of Border 2.” The link to the post, its archive link and screenshots can be seen below.

Fact Check:
To verify the claim, we first checked Google for the official star cast of the film Border 2. Our search showed that the names of the actors seen in the viral image are not part of the film’s officially announced cast. Next, upon closely examining the image, we noticed that the facial structure and expressions of the actors appeared unnatural and distorted. The facial features did not look realistic, raising suspicion that the image might have been created using Artificial Intelligence (AI). We then scanned the viral image using the AI-generated content detection tool HIVE Moderation. The results indicated that the image is 95 per cent AI-generated.

In the final step of our investigation, we analysed the image using another AI-detection tool, Undetectable AI. According to the results, the viral image was confirmed to be AI-generated.
Conclusion:
Our research confirms that social media users are sharing an AI-generated image while falsely claiming that it is from the shooting of Border 2. The viral claim is misleading and false.

Our research revealed that users are sharing an AI-generated image along with misleading claims

Executive Summary:
QakBot, a particular kind of banking trojan virus, is capable of stealing personal data, banking passwords, and session data from a user's computer. Since its first discovery in 2009, Qakbot has had substantial modifications.
C2 Server commands infected devices and receives stolen data, which is essentially the brain behind Qakbot's operations.Qakbot employs PEDLL (Communication Files), a malicious program, to interact with the server in order to accomplish its main goals. Sensitive data, including passwords or personal information, is taken from the victims and sent to the C2 server. Referrer files start the main line of communication between Qakbot and the C2 server, such as phishing papers or malware droppers. WHOIS data includes registration details for this server, which helps to identify its ownership or place of origin.
This report specifically focuses on the C2 server infrastructure located in India, shedding light on its architecture, communication patterns, and threat landscape.
Introduction:
QakBot is also known as Pinkslipbot, QuakBot, and QBot, capable of stealing personal data, banking passwords, and session data from a user's computer. Malware is bad since it spreads very quickly to other networks, affecting them like a worm.,It employs contemporary methods like web injection to eavesdrop on customer online banking interactions. Qakbot is a member of a kind of malware that has robust persistence techniques, which are said to be the most advanced in order to gain access to compromised computers for extended periods of time.
Technical Analysis:
The following IP addresses have been confirmed as active C2 servers supporting Qbot malware activity:

Sample IP's
- 123.201.40[.]112
- 117.198.151[.]182
- 103.250.38[.]115
- 49.33.237[.]65
- 202.134.178[.]157
- 124.123.42[.]115
- 115.96.64[.]9
- 123.201.44[.]86
- 117.202.161[.]73
- 136.232.254[.]46
These servers have been operational in the past 14 days (report created in the month of Nov) and are being leveraged to perpetuate malicious activities globally.
URL/IP: 123.201.40[.]112

- inetnum: 123.201.32[.]0 - 123.201.47[.]255
- netname: YOUTELE
- descr: YOU Telecom India Pvt Ltd
- country: IN
- admin-c: HA348-AP
- tech-c: NI23-AP
- status: ASSIGNED NON-PORTABLE
- mnt-by: MAINT-IN-YOU
- last-modified: 2022-08-16T06:43:19Z
- mnt-irt: IRT-IN-YOU
- source: APNIC
- irt: IRT-IN-YOU
- address: YOU Broadband India Limited
- address: 2nd Floor, Millennium Arcade
- address: Opp. Samarth Park, Adajan-Hazira Road
- address: Surat-395009,Gujarat
- address: India
- e-mail: abuse@youbroadband.co.in
- abuse-mailbox: abuse@youbroadband.co.in
- admin-c: HA348-AP
- tech-c: NI23-AP
- auth: # Filtered
- mnt-by: MAINT-IN-YOU
- last-modified: 2022-08-08T10:30:51Z
- source: APNIC
- person: Harindra Akbari
- nic-hdl: HA348-AP
- e-mail: harindra.akbari@youbroadband.co.in
- address: YOU Broadband India Limited
- address: 2nd Floor, Millennium Arcade
- address: Opp. Samarth Park, Adajan-Hazira Road
- address: Surat-395009,Gujarat
- address: India
- phone: +91-261-7113400
- fax-no: +91-261-2789501
- country: IN
- mnt-by: MAINT-IN-YOU
- last-modified: 2022-08-10T11:01:47Z
- source: APNIC
- person: NOC IQARA
- nic-hdl: NI23-AP
- e-mail: network@youbroadband.co.in
- address: YOU Broadband India Limited
- address: 2nd Floor, Millennium Arcade
- address: Opp. Samarth Park, Adajan-Hazira Road
- address: Surat-395009,Gujarat
- address: India
- phone: +91-261-7113400
- fax-no: +91-261-2789501
- country: IN
- mnt-by: MAINT-IN-YOU
- last-modified: 2022-08-08T10:18:09Z
- source: APNIC
- route: 123.201.40.0/24
- descr: YOU Broadband & Cable India Ltd.
- origin: AS18207
- mnt-lower: MAINT-IN-YOU
- mnt-routes: MAINT-IN-YOU
- mnt-by: MAINT-IN-YOU
- last-modified: 2012-01-25T11:25:55Z
- source: APNIC


IP 123.201.40[.]112 uses the requested URL-path to make a GET request on the IP-address at port 80. "NOT RESPONDED" is the response status code for the request "C:\PROGRAM FILES GOOGLE CHROME APPLICATION CHROME.EXE" that was started by the process.
Programs that retrieve their server data using a GET request are considered legitimate. The Google Chrome browser, a fully functional application widely used for web browsing, was used to make the actual request. It asks to get access to the server with IP 123.201.40[.]112 in order to collect its data and other resources.
Malware uses GET requests to retrieve more commands or to send data back to the command and control servers. In this instance, it may be an attack server making the request to a known IP address with a known port number. Since the server has not replied to the request, the response status "NOT RESPONDED" may indicate that the activity was carried out with malicious intent.
This graph illustrates how the Qakbot virus operates and interacts with its C2 server, located in India and with the IP address 123.201.40[.]112.

Impact
Qbot is a kind of malware that is typically distributed through hacked websites, malicious email attachments, and phishing operations. It targets private user information, including corporate logins or banking passwords. The deployment of ransomware: Payloads from organizations such as ProLock and Egregor ransomware are delivered by Qbot, a predecessor. Network Vulnerability: Within corporate networks, compromised systems will act as gateways for more lateral movement.
Proposed Recommendations for Mitigation
- Quick Action: To stop any incoming or outgoing traffic, the discovered IP addresses will be added to intrusion detection/prevention systems and firewalls.
- Network monitoring: Examining network log information for any attempts to get in touch with these IPs
- Email security: Give permission for anti-phishing programs.
- Endpoint Protection: To identify and stop Qbot infestations, update antivirus definitions.,Install tools for endpoint detection and response.
- Patch management: To reduce vulnerabilities that Qbot exploits, update all operating systems and software on a regular basis.
- Incident Response: Immediately isolate compromised computers.
- Awareness: Dissemination of this information to block the IP addresses of active C2 servers supporting Qbot malware activity has to be carried out.
Conclusion:
The discovery of these C2 servers reveals the growing danger scenario that Indian networks must contend with. To protect its infrastructure from future abuse, organizations are urged to act quickly and put the aforementioned precautions into place.
Reference:
- Threat Intelligence - ANY.RUN
- https://www.virustotal.com/gui
- https://www.virustotal.com/gui/ip-address/123.201.40.112/relations

Introduction
In recent years, India has witnessed a significant rise in the popularity and recognition of esports, which refers to online gaming. Esports has emerged as a mainstream phenomenon, influencing players and youngsters worldwide. In India, with the penetration of the internet at 52%, the youth has got its attracted to Esports. In this blog post, we will look at how the government is booting the players, establishing professional leagues, and supporting gaming companies and sponsors in the best possible manner. As the ecosystem continues to rise in prominence and establish itself as a mainstream sporting phenomenon in India.
Factors Shaping Esports in India: A few factors are shaping and growing the love for esports in India here. Let’s have a look.
Technological Advances: The availability and affordability of high-speed internet connections and smart gaming equipment have played an important part in making esports more accessible to a broader audience in India. With the development of smartphones and low-cost gaming PCs, many people may now easily participate in and watch esports tournaments.
Youth Demographic: India has a large population of young people who are enthusiastic gamers and tech-savvy. The youth demographic’s enthusiasm for gaming has spurred the expansion of esports in the country, as they actively participate in competitive gaming and watch major esports competitions.
Increase in the Gaming community: Gaming has been deeply established in Indian society, with many people using it for enjoyment and social contact. As the competitive component of gaming, esports has naturally gained popularity among gamers looking for a more competitive and immersive experience.
Esports Infrastructure and Events: The creation of specialised esports infrastructure, such as esports arenas, gaming cafés, and tournament venues, has considerably aided esports growth in India. Major national and international esports competitions and leagues have also been staged in India, offering exposure and possibilities for prospective esports players. Also supports various platforms such as YouTube, Twitch, and Facebook gaming, which has played a vital role in showcasing and popularising Esports in India.
Government support: Corporate and government sectors in India have recognised the potential of esports and are actively supporting its growth. Major corporate investments, sponsorships, and collaborations with esports organisations have supplied the financial backing and resources required for the country’s esports development. Government attempts to promote esports have also been initiated, such as forming esports governing organisations and including esports in official sporting events.
Growing Popularity and Recognition: Esports in India has witnessed a significant surge in viewership and fanbase, all thanks to online streaming platforms such as Twitch, YouTube which have provided a convenient way for fans to watch live esports events at home and at high-definition quality social media platforms let the fans to interact with their favourite players and stay updated on the latest esports news and events.

Esports Leagues in India
The organisation of esports tournaments and leagues in India has increased, with the IGL being one of the largest and most popular. The ESL India Premiership is a major esports event the Electronic Sports League organised in collaboration with NODWIN Gaming. Viacom18, a well-known Indian media business, established UCypher, an esports league. It focuses on a range of gaming games such as CS: GO, Dota 2, and Tekken in order to promote esports as a professional sport in India. All of these platforms provide professional players with a venue to compete and establish their profile in the esports industry.
India’s Performance in Esports to Date
Indian esports players have achieved remarkable global success, including outstanding results in prominent events and leagues. Individual Indian esports players’ success stories illustrate their talent, determination, and India’s ability to flourish in the esports sphere. These accomplishments contribute to the worldwide esports landscape’s awareness and growth of Indian esports. To add the name of the players and their success stories that have bought pride to India, they are Tirth Metha, Known as “Ritr”, a CS:GO player, Abhijeet “Ghatak”, Ankit “V3nom”, Saloni “Meow16K”.Apart from this Indian women’s team has also done exceptionally well in CS:GO and has made it to the finale.
Government and Corporate Sectors support: The Indian esports business has received backing from the government and corporate sectors, contributing to its growth and acceptance as a genuine sport.
Government Initiatives: The Indian government has expressed increased support for esports through different initiatives. This involves recognising esports as an official sport, establishing esports regulating organisations, and incorporating esports into national sports federations. The government has also announced steps to give financial assistance, subsidies, and infrastructure development for esports, therefore providing a favourable environment for the industry’s growth. Recently, Kalyan Chaubey, joint secretary and acting CEO of the IOA, personally gave the athletes cutting-edge training gear during this occasion, providing kits to the players. The kit includes the following:
Advanced gaming mouse.
Keyboard built for quick responses.
A smooth mousepad
A headphone for crystal-clear communication
An eSports bag to carry the equipment.
Corporate Sponsorship and Partnerships
Indian corporations have recognised esports’ promise and actively sponsored and collaborated with esports organisations, tournaments, and individual players. Companies from various industries, including technology, telecommunications, and entertainment, have invested in esports to capitalise on its success and connect with the esports community. These sponsorships and collaborations give financial support, resources, and visibility to esports in India. The leagues and championships provide opportunities for young players to showcase their talent.
Challenges and future
While esports provides great job opportunities, several obstacles must be overcome in order for the industry to expand and gain recognition:
Infrastructure & Training Facilities: Ensuring the availability of high-quality training facilities and infrastructure is critical for developing talent and allowing players to realise their maximum potential. Continued investment in esports venues, training facilities, and academies is critical for the industry’s long-term success.
Fostering a culture of skill development and giving outlets for formal education in esports would improve the professionalism and competitiveness of Indian esports players. Collaborations between educational institutions and esports organisations can result in the development of specialised programs in areas such as game analysis, team management, and sports psychology.
Establishing a thorough legal framework and governance structure for esports will help it gain legitimacy as a professional sport. Clear standards on player contracts, player rights, anti-doping procedures, and fair competition policies are all part of this.
Conclusion
Esports in India provide massive professional opportunities and growth possibilities for aspiring esports athletes. The sector’s prospects are based on overcoming infrastructure, perception, talent development, and regulatory barriers. Esports may establish itself as a viable and acceptable career alternative in India with continued support, investment, and stakeholder collaboration