#FactCheck- Delhi Metro Rail Corporation Price Hike
Executive Summary:
Recently, a viral social media post alleged that the Delhi Metro Rail Corporation Ltd. (DMRC) had increased ticket prices following the BJP’s victory in the Delhi Legislative Assembly elections. After thorough research and verification, we have found this claim to be misleading and entirely baseless. Authorities have asserted that no fare hike has been declared.
Claim:
Viral social media posts have claimed that the Delhi Metro Rail Corporation Ltd. (DMRC) increased metro fares following the BJP's victory in the Delhi Legislative Assembly elections.


Fact Check:
After thorough research, we conclude that the claims regarding a fare hike by the Delhi Metro Rail Corporation Ltd. (DMRC) following the BJP’s victory in the Delhi Legislative Assembly elections are misleading. Our review of DMRC’s official website and social media handles found no mention of any fare increase.Furthermore, the official X (formerly Twitter) handle of DMRC has also clarified that no such price hike has been announced. We urge the public to rely on verified sources for accurate information and refrain from spreading misinformation.

Conclusion:
Upon examining the alleged fare hike, it is evident that the increase pertains to Bengaluru, not Delhi. To verify this, we reviewed the official website of Bangalore Metro Rail Corporation Limited (BMRCL) and cross-checked the information with appropriate evidence, including relevant images. Our findings confirm that no fare hike has been announced by the Delhi Metro Rail Corporation Ltd. (DMRC).

- Claim: Delhi Metro price Hike after BJP’s victory in election
- Claimed On: X (Formerly Known As Twitter)
- Fact Check: False and Misleading
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Key points: Data collection, Protecting Children, and Awareness
Introduction
The evolution of technology has drastically changed over the period impacting mankind and their lifestyle. For every single smallest aspect, humans are reliable on the computers they have manufactured. The use of AI has almost hindered mankind, kids these days are more lethargic to work and write more sensibly on their own, but they are more likely interested in television, video games, mobile games, etc. School kids use AI just to complete their homework. Is it a good sign for the country’s future? The study suggests that Tools like ChatGPT is a threat to humans/a child’s potential to be creative and make original content requiring a human writer’s insight. Tools like ChatGPT can remove students’ artistic voices rather than using their unique writing style.
Does any of those browsers or search engines use your search history against you? or How do non-users tend to lose their private info on such a search engine?
Are there any safety measures that one’s the government of a particular country taking to protect their people’s rights?
Some of us might wonder how these two fancy-looking world merge and into, Arey they a boon or curse?
So here’s the top news getting flooded all over the world through the internet,
“Italian Agency impose strict measures on OpenAI’s ChatGPT”
Italy becomes the first Western European country to take serious measures about using Open AI ChatGPT. An Italian Data Protection agency named Garante has set mandates on ChatGPT. Garante has raised concerns about privacy violations and the inability to verify the age of users. Garate has also claimed that the AI ChatBot is violating the EU’s General Data Protection Regulation (GDPR). In a press release, Garante demanded OpenAI take necessary actions.
To begin with, Garante has demanded that OpenAI’s ChatGPT should increase its transparency and give a comprehensive statement about its data processing practices. OpenAI must specify between obtaining user consent for processing users’ data to train its AI model or may rely on a legitimate basis. OpenAI must maintain the privacy of users’ data.
In addition, ChatGPT should also take measures to prevent minors from accessing the technology at such an early stage of life, which could hinder their brain power. ChatGPT should add some age verification system to prevent minors from accessing explicit content. Moreover, Garante suggests that OpenAI should spread awareness among its users about their data being processed to train its AI model. Garante has set a deadline of April 30 for ChatGPT to complete the given tasks. Until then, its service should be banned in the country.
Child safety while surfing on ChatGpt
Italian agency demands age limitation to surf and an age verification method to exclude users under the age of 13, and parental authority should be required for users between the ages of 13 and 18. As this is a matter of security. Children might get exposed to explicit content invalidated to their age or explore illegitimate content. The AI chatbot doesn’t have the sense to determine which content is appropriate for the underage audience. Due to tools like chatbots, subjective things/information are already available to young students, leading to endangered irrespective of their future. As ChatGpt can hinder their potential and ability to create original and creative content for young minds. It is a threat motivation to humans’ motivation to write. Moreover, when students need time to think and analyze they get lethargic due to tools like ChatGPT, and the practice they need fades away.
Collection of User’s Data
According to some reports from the company’s privacy policy, OpenAI ChatGpt collects an assortment of additional data. The first two questions are for a free trial when a session starts. It asks for your Login, and SignUp through your Gmail account collects your IP address, browser type, and the data you put in the form of input, i.e. it collects data on the user’s interaction with the website, It also collects the user’s data like session time, cookies through third party may tend to sell it to an unspecified third party.
This snapshot shows that they have added a few things after Garante’s draft.
Conclusion
AI chatbot – Chatgpt is an advanced technology tool that makes work a little easier, but one surfing on such tools must stay aware of the information they are asking for. Such AI bots are trained to understand mankind, its job is to give a helping hand and not doltish. In case of this, some people tend to provide sensitive information unknowingly, young minds get exposed to explicit information. Such bots need to put some age limitations. Such innovations keep taking place, but it’s individuals’ responsibility what actions to be allowed to access their online connected device. Unlike the Italian Agency, which has taken some preventive measures to keep their user’s data safe, also looking at the adverse effect of such chatbots on a young mind.

According to Statista, the number of users in India's digital assets market is expected to reach 107.30m users by 2025 (Impacts of Inflation on Financial Markets, August 2023). India's digital asset market has been experiencing exponential growth fueled by the increased adoption of cryptocurrencies and blockchain technology. This furthers the need for its regulation. Digital assets include cryptocurrencies, NFTs, asset-backed tokens, and tokenised real estate.
India has defined Digital Assets under Section 47(A) of the Income Tax Act, 1961. The Finance Act 2022-23 has added the word 'virtual' to make it “Virtual Digital Assets”. A “virtual digital asset” is any information or code, number, or token, created through cryptographic methods or otherwise, by any name, giving a digital representation of value exchanged with or without consideration. A VDA should contain an inherent value and represent a store of value or unit of account, functional in any financial transaction or investment. These can be stored, transferred, or traded in electronic format.
Digital Asset Governance: Update and Future Outlook
Indian regulators have been conservative in their approach towards digital assets, with the Reserve Bank of India first issuing directions against cryptocurrency transactions in 2018. This ban was removed by the Supreme Court through a court order in 2020. The presentation of the Cryptocurrency and Regulation of Official Digital Currency Bill of 2021 is a fairly important milestone in its attempts to lay down the framework for issuing an official digital currency by the Reserve Bank of India. While some digital assets seem to have potential, like the Central Bank Digital Currencies (CBDCs) and blockchain-based financial applications, a blanket prohibition has been enforced on private cryptocurrencies.
However, in more recent trends, the landscape is changing as the RBI's CBDC is to provide a state-backed digital alternative to cash under a more structured regulatory framework. This move seeks to balance state control with innovation on investor safety and compliance, expecting to reduce risk and enhance security for investors by enacting strict anti-money laundering and know-your-customer laws. Highlighting these developments is important to examine how global regulatory trends influence India's digital asset policies.
Impact of Global Development on India’s Approach
Global regulatory developments have an impact on Indian policies on digital assets. The European Union's Markets in Crypto-assets (MiCA) is to introduce a comprehensive regulatory framework for cryptocurrencies that could act as an inspiration for India. MiCA regulation covers crypto-assets that are not currently regulated by existing financial services legislation. Its particular focus on consumer protection and market integrity resonates with India in terms of investigating needs related to digital assets, including fraud and price volatility. Additionally, evolving policies in the US, such as regulating crypto exchanges and classifying certain tokens as securities, could also form the basis for India's regulatory posture.
Collaboration on the international level is also a chief contributing factor. India’s regular participation in global forums like the G20, facilitates an opportunity to align its regulations on digital assets with other countries, tending toward an even more standardised and predictable framework for cross-border transactions. This can significantly help India given that the nation has a huge diaspora providing a critical inflow of remuneration.
CyberPeace Outlook
Though digital assets offer many opportunities to India, challenges also exist. Cryptocurrency volatility affects investors, posing concerns over fraud and illicit dealings. A balance between the need for innovation and investor protection is paramount to avoid killing the growth of India's digital asset ecosystem with overly restrictive regulations.
Financial inclusion, efficient cross-border payments with low transaction costs, and the opening of investment opportunities are a few opportunities offered by digital assets. For example, the tokenisation of real estate throws open real estate investment to smaller investors. To strengthen the opportunities while addressing challenges, some policy reforms and new frameworks might prove beneficial.
CyberPeace Policy Recommendations
- Establish a regulatory sandbox for startups working in the area of blockchain and digital assets. This would allow them to test innovative solutions in a controlled environment with regulatory oversight minimising risks.
- Clear guidelines for the taxation of digital assets should be provided as they will ensure transparency, reduce ambiguity for investors, and promote compliance with tax regulations. Specific guidelines can be drawn from the EU's MiCA regulation.
- Workshops, online resources, and campaigns are some examples of initiatives aimed at improving consumer awareness about digital assets, benefits and associated risks that should be implemented. Partnerships with global fintech firms will provide a great opportunity to learn best practices.
Conclusion
India is positioned at a critical juncture with respect to the debate on digital assets. The challenge which lies ahead is one of balancing innovation with effective regulation. The introduction of the Central Bank Digital Currency (CBDC) and the development of new policies signal a willingness on the part of the regulators to embrace the digital future. In contrast, issues like volatility, fraud, and regulatory compliance continue to pose hurdles. By drawing insights from global frameworks and strengthening ties through international forums, India can pave the way for a secure and dynamic digital asset ecosystem. Embracing strategic measures such as regulatory sandboxes and transparent tax guidelines will not only protect investors but also unlock the immense potential of digital assets, propelling India into a new era of financial innovation and inclusivity.
References
- https://www.weforum.org/agenda/2024/10/different-countries-navigating-uncertainty-digital-asset-regulation-election-year/
- https://www.acfcs.org/eu-passes-landmark-crypto-regulation
- https://www.indiabudget.gov.in/budget2022-23/doc/Finance_Bill.pdf
- https://www.weforum.org/agenda/2024/10/different-countries-navigating-uncertainty-digital-asset-regulation-election-year/
- https://www3.weforum.org/docs/WEF_Digital_Assets_Regulation_2024.pdf

Introduction
In recent years, the online gaming sector has seen tremendous growth and is one of the fastest-growing components of the creative economy, contributing significantly to innovation, employment generation and export earnings. India possesses a large pool of skilled young professionals, strong technological capabilities and a rapidly growing domestic market, which together provide an opportunity for the country to assume a leadership role in the global value chain of online gaming. With this, the online gaming industry has also faced an environment of exploitation, abuse, with notable cases of fraud, money laundering, and other emerging cybercrimes. In order to protect the interests of players, ensure fair play and competition, safe and secure online gaming environment, the need for introducing and establishing dedicated gaming regulation was a need of the hour.
On 20 August 2025, the Union government introduced a new bill, ‘Promotion and Regulation of Online Gaming Bill, 2025’ in Lok Sabha that seeks to prohibit online money gaming, including advertisements and financial transactions related to such platforms. From the introduction, the said bill was passed at 5 PM on the same date. Further, the upper house of parliament (Rajya Sabha) passed the bill on 21st August 2025. The bill can be seen as a progressive step towards building safer online gaming spaces for everyone, especially for our youth and combating the emerging cybercrime threats present in the online gaming landscape.
Key Highlights of the Bill
The Bill extends to the whole of India. It also applies to any online money gaming service offered within India or operated from outside the country but accessible in India.
- Definition of E-sports:
Section 2(1)(c) of the Bill defines e-sports as:-
(i) is played as part of multi-sports events;
(ii) involves organised competitive events between individuals or teams, conducted in multiplayer formats governed by predefined rules;
(iii) is duly recognised under the National Sports Governance Act, 2025, and registered with the Authority or agency under section 3;
(iv) has outcome determined solely by factors such as physical dexterity, mental agility, strategic thinking or other similar skills of users as players;
(v) may include payment of registration or participation fees solely for the purpose of entering the competition or covering administrative costs and may include performance-based prize money by the player; and
(vi)shall not involve the placing of bets, wagers or any other stakes by any person, whether or not such person is a participant, including any winning out of such bets, wagers or any other stakes;
- Prohibition of Online Money Gaming and Advertisement thereof
The Bill prohibits the offering of online money games and online money gaming services. It also bans all forms of advertisements or promotions connected to online money games. This includes endorsements by individuals or entities. - Financial Transactions
Banks, financial institutions, and other intermediaries are barred from facilitating transactions related to online money gaming services. - Criminal Liability
Violation of the provisions on online money gaming can result in imprisonment for up to three years, or a fine of up to ₹1 crore, or both. Repeat offenders face stricter punishment with higher fines and longer jail terms. - Cognizable and Non-Bailable Offences
Offences relating to offering online money gaming services and facilitating financial transactions for such games are categorised as cognizable and non-bailable. This gives law enforcement agencies greater power to act without requiring prior approval.
In conversation with CyberPeace ~
Shailendra Vikram Singh, Former Deputy Secretary (Cyber & Information Security), Ministry of Home Affairs, GOI . He highlighted that
"The passage of the Promotion and Regulation of Online Gaming Bill, 2025 in the Lok Sabha highlights the government’s growing priority on national security, public safety, and health in digital regulation. Unfortunately, the real money gaming industry, despite its growth and promise, did not take proactive steps to address these concerns. The absence of safeguards and engagement left the government with no choice but to adopt a blanket ban."Having worked on this issue from both the government and industry side, the clear lesson is that in sensitive digital sectors, early regulatory alignment and constructive dialogue are not optional but essential. Going forward, collaboration is the only way to achieve a balance between innovation and responsibility.”
CyberPeace Outlook
The Promotion and Regulation of Online Gaming Bill, 2025, marks a decisive policy shift by simultaneously fostering the growth of e-sports, educational and social gaming, and imposing an absolute prohibition on online money games. By recognising e-sports as legitimate, skill-based competitive sports under the National Sports Governance Act, 2025, and establishing a central Authority for oversight, registration, and regulation, the Bill creates an institutional framework for safe and responsible development of the sector. The Bill completely bans real money games (RMGs), regardless of whether they are skill-based or chance-based or both, hence it poses significant questions on RMG companies' legal standing, upon which the gaming industry has raised its conundrum. Further, it addresses urgent threats such as cybercrime, gaming addiction, online betting, money laundering, and the misuse of gaming platforms for illicit activities. The move reflects a balanced approach, encouraging innovation and digital skill-building, while safeguarding public order, consumer interests, and financial integrity.
References
- https://prsindia.org/files/bills_acts/bills_parliament/2025/Bill_Text-Online_Gaming_Bill_2025.pdf
- https://prsindia.org/billtrack/the-promotion-and-regulation-of-online-gaming-bill-2025
- https://www.hindustantimes.com/india-news/rajya-sabha-clears-online-gaming-bill-a-day-after-lok-sabha-approval-101755766847840.html